Ghosts #
A guide to the different ghosts in the game.
Spirit #
The most common kind of ghost. They are usually in one of their hunting grounds after an unexplained death.
Strengths #
None.
Weaknesses #
- using a Smudge Stick on it will stop it hunting for a long time
Evidence #
- Spirit Box
- Fingerprints
- Ghost Writing
Wraith #
The only ghost that can fly and can travel through walls and floors. It does not leave footprints and does not interact with Salt. It dislikes Salt.
Strengths #
- cannot be tracked by footsteps or Salt
- travels through walls and floors
Weaknesses #
- you can defend yourself by placing Salt on the ground
Evidence #
- Fingerprints
- Freezing Temperatures
- Spirit Box
Phantom #
A ghost similar to a Spirit.
Strengths #
- looking at a phantom will drastically lower your sanity
Weaknesses #
- taking a photo if it will make it temporarily disappear
Evidence #
- EMF Level 5
- Ghost Orb
- Freezing Temperatures
Poltergeist #
A loud ghost that can throw and manipulate objects.
Strengths #
- can throw objects around the room
Weaknesses #
- ineffective in an empty room
Evidence #
- Fingerprints
- Spirit Box
- Ghost Orb
Banshee #
Attacks anyone and stalks its target before killing it.
Strengths #
- only targets one person at a time
Weaknesses #
- scared of the Crucifix and is less aggressive near one
Evidence #
- EMF Level 5
- Fingerprints
- Freezing Temperatures
Tips #
- leave a Crucifix on your belt to protect yourself
- stay in groups to protect yourself
Jinn #
Travels at significant speed.
Strengths #
- travels at a faster speed if the victim is far away
Weaknesses #
- turning off the power in the building prevents it from moving quickly (its strength)
Evidence #
- Spirit Box
- Ghost Orb
- EMF Level 5
Mare #
The most powerful ghost in the dark.
Strengths #
- increased chance to hunt in the dark
Weaknesses #
- avoids light sources
Evidence #
- Spirit Box
- Ghost Orb
- Freezing Temperatures
Tips #
- turn on the lights in rooms to protect yourself
Revenant #
Slow but violent ghost that attacks anyone. Travels very fast when hunting.
Strengths #
- travels at a significant speed when hunting someone
Weaknesses #
- hiding from it will cause it to move very slowly
Evidence #
- EMF Level 5
- Fingerprints
- Ghost Writing
Tips #
- when hunting begins find any hiding spot (even a basic room) and wait to make it move very slowly
Shade #
A shy ghost that does nothing at all if there are multiple people nearby.
Strengths #
- harder to find
Weaknesses #
- never enters hunting mode if multiple people are nearby
Evidence #
- EMF Level 5
- Ghost Orb
- Ghost Writing
Tips #
- if you want to find this ghost, be alone
- stay in groups if you want to avoid being hunted
Demon #
Attacks without reason.
Strengths #
- attacks (hunts) more than any other ghost
Weaknesses #
- ask successful questions on the Ouija board and your sanity will not be reduced
Evidence #
- Spirit Box
- Ghost Writing
- Freezing Temperatures
Yurei #
A ghost that has returned to the physical world.
Strengths #
- has a stronger effect on your sanity
Weaknesses #
- using a Smudge Stick in the ghost's room will make it not walk around for a long time
Evidence #
- Ghost Orb
- Ghost Writing
- Freezing Temperatures
Oni #
It becomes more active when near you.
Strengths #
- more active when people are nearby
- can move objects at great speed
Weaknesses #
- being active in the building can reveal it faster
Evidence #
- EMF Level 5
- Spirit Box
- Ghost Writing
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