Phasmophobia Tips

A guide to the VR horror game Phasmophobia including the items, ghosts, maps, tips, tricks and more.

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Ghosts #

A guide to the different ghosts in the game.

Spirit #

The most common kind of ghost. They are usually in one of their hunting grounds after an unexplained death.

Strengths #

None.

Weaknesses #

  • using a Smudge Stick on it will stop it hunting for a long time

Evidence #

  • Spirit Box
  • Fingerprints
  • Ghost Writing

Wraith #

The only ghost that can fly and can travel through walls and floors. It does not leave footprints and does not interact with Salt. It dislikes Salt.

Strengths #

  • cannot be tracked by footsteps or Salt
  • travels through walls and floors

Weaknesses #

  • you can defend yourself by placing Salt on the ground

Evidence #

  • Fingerprints
  • Freezing Temperatures
  • Spirit Box

Phantom #

A ghost similar to a Spirit.

Strengths #

  • looking at a phantom will drastically lower your sanity

Weaknesses #

  • taking a photo if it will make it temporarily disappear

Evidence #

  • EMF Level 5
  • Ghost Orb
  • Freezing Temperatures

Poltergeist #

A loud ghost that can throw and manipulate objects.

Strengths #

  • can throw objects around the room

Weaknesses #

  • ineffective in an empty room

Evidence #

  • Fingerprints
  • Spirit Box
  • Ghost Orb

Banshee #

Attacks anyone and stalks its target before killing it.

Strengths #

  • only targets one person at a time

Weaknesses #

  • scared of the Crucifix and is less aggressive near one

Evidence #

  • EMF Level 5
  • Fingerprints
  • Freezing Temperatures

Tips #

  • leave a Crucifix on your belt to protect yourself
  • stay in groups to protect yourself

Jinn #

Travels at significant speed.

Strengths #

  • travels at a faster speed if the victim is far away

Weaknesses #

  • turning off the power in the building prevents it from moving quickly (its strength)

Evidence #

  • Spirit Box
  • Ghost Orb
  • EMF Level 5

Mare #

The most powerful ghost in the dark.

Strengths #

  • increased chance to hunt in the dark

Weaknesses #

  • avoids light sources

Evidence #

  • Spirit Box
  • Ghost Orb
  • Freezing Temperatures

Tips #

  • turn on the lights in rooms to protect yourself

Revenant #

Slow but violent ghost that attacks anyone. Travels very fast when hunting.

Strengths #

  • travels at a significant speed when hunting someone

Weaknesses #

  • hiding from it will cause it to move very slowly

Evidence #

  • EMF Level 5
  • Fingerprints
  • Ghost Writing

Tips #

  • when hunting begins find any hiding spot (even a basic room) and wait to make it move very slowly

Shade #

A shy ghost that does nothing at all if there are multiple people nearby.

Strengths #

  • harder to find

Weaknesses #

  • never enters hunting mode if multiple people are nearby

Evidence #

  • EMF Level 5
  • Ghost Orb
  • Ghost Writing

Tips #

  • if you want to find this ghost, be alone
  • stay in groups if you want to avoid being hunted

Demon #

Attacks without reason.

Strengths #

  • attacks (hunts) more than any other ghost

Weaknesses #

  • ask successful questions on the Ouija board and your sanity will not be reduced

Evidence #

  • Spirit Box
  • Ghost Writing
  • Freezing Temperatures

Yurei #

A ghost that has returned to the physical world.

Strengths #

  • has a stronger effect on your sanity

Weaknesses #

  • using a Smudge Stick in the ghost's room will make it not walk around for a long time

Evidence #

  • Ghost Orb
  • Ghost Writing
  • Freezing Temperatures

Oni #

It becomes more active when near you.

Strengths #

  • more active when people are nearby
  • can move objects at great speed

Weaknesses #

  • being active in the building can reveal it faster

Evidence #

  • EMF Level 5
  • Spirit Box
  • Ghost Writing


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